Article 60C16 Halo's VFX Team Breaks Down How They Brought the Games to New Kind of Digital Life

Halo's VFX Team Breaks Down How They Brought the Games to New Kind of Digital Life

by
James Whitbrook
from Gizmodo on (#60C16)
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Working on the VFX for a Halo TV show is a bit of a headtrip. You're taking the imagery of assets made for over 20 years of one the most beloved shooter franchises around, translating them into the practical, real" world of making modern TV, and then bringing them all back digitally to make the show's big set pieces...

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