Article 60VKW Arm’s Immortalis GPU is its first with hardware ray tracing for Android gaming

Arm’s Immortalis GPU is its first with hardware ray tracing for Android gaming

by
Tom Warren
from The Verge - All Posts on (#60VKW)
SajwItZ.0.jpeg Image: Arm

Arm is announcing its new flagship Immortalis GPU today, its first to include hardware-based ray tracing on mobile. As PCs and the latest Xbox Series X and PS5 consoles are all gradually moving toward impressive ray-traced visuals, Immortalis-G715 is designed to be the Arm's first GPU to deliver the same on Android phones and tablets.

Built on top of Mali, a GPU that's used by the likes of MediaTek and Samsung, Immortalis is designed with 10-16 cores in mind and promises a boost of 15 percent over the previous generation premium Mali GPUs. Arm sees Immortalis as the start of a transition to ray tracing on mobile following its success with the 8 billion Mali GPUs that have shipped to date.

Image: Arm The new...

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