Article 62P34 In The Callisto Protocol, dark and terrible things lurk in space

In The Callisto Protocol, dark and terrible things lurk in space

by
Luke Winkie
from Technology | The Guardian on (#62P34)

One of the minds behind deeply unsettling sci-fi classic Dead Space imagines another haunted, forsaken space station in this forthcoming horror game

An unnamed convict staggers through a lunar prison that's been sundered by some sort of galactic catastrophe. The steely corridors are shrouded in darkness, save for the neon glow of computer terminals. Every step is tentative, because pulsating monstrosities - other prisoners, mutated into abominable forms - threaten to emerge from every crevice.

Few versions of hell loom larger in the imagination than the haunted, derelict space station. You're alone in the dark, far from home, and stalked by whatever horrors have leaked in from the cosmic void. Steve Papoutsis has been obsessed with this bleak fantasy for years: he worked as a producer on the vaunted Dead Space series, which condemned gamers to their own forsaken Nostromo. The Callisto Protocol, which arrives on consoles and PC later this year, is pitched as a spiritual successor to that franchise. Papoutsis is at the helm once again, and wants to show us just how terrifying the final frontier can be.

Continue reading...
External Content
Source RSS or Atom Feed
Feed Location http://feeds.theguardian.com/theguardian/technology/rss
Feed Title Technology | The Guardian
Feed Link https://www.theguardian.com/us/technology
Feed Copyright Guardian News and Media Limited or its affiliated companies. All rights reserved. 2024
Reply 0 comments