AMD Hardware Ray-Tracing Hopes To Be Ready For Blender 3.5
While Blender 3.2 introduced AMD HIP on Linux support for GPU acceleration and the recent Blender 3.3 extended the AMD GPU Cycles acceleration back to GFX9/Vega GPUs, for those wanting AMD ray-tracing support within Blender it's not expected to come until Blender 3.5...