Article 64JTH It's Lonely in the Metaverse: Decentraland's 38 Daily Active Users in a $1.3B Ecosystem

It's Lonely in the Metaverse: Decentraland's 38 Daily Active Users in a $1.3B Ecosystem

by
msmash
from Slashdot on (#64JTH)
What's going on in the metaverse these days, you might ask. Looking at two of the biggest companies with over $1 billion valuations, the answer is surprising: Not much, or at least not enough to bring users back every day. From a report: According to data from DappRadar, the Ethereum-based virtual world Decentraland had 38 active users in the past 24 hours, while competitor The Sandbox boasted 522 active users in that same time. An active user, according to DappRadar, is defined as a unique wallet address' interaction with the platform's smart contract. For example, logging onto The Sandbox or Decentraland to make a purchase with SAND or MANA, each platform's respective native utility token, is counted as an "active use." This means that DappRadar's compilation of daily active users doesn't account for people who log in and mosey around a metaverse platform or drop in briefly for an event, such as a virtual fashion week. It also likely means that these spaces are not where people are making transactions such as buying non-fungible tokens (NFT). A developer might defend the low daily stats with the familiar phrase, "don't hate the player, hate the game" but it seems it's not just one quiet day for the two metaverse platforms. The largest number of daily users ever on Decentraland was 675, according to DappRadar. For The Sandbox, that number was larger at about 4,503.

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