Zink Lands Kernel Shader Support For Getting Rusticl OpenCL Running
Earlier this month one of the interesting milestones for Mesa's Rust-based OpenCL "Rusticl" implementation was getting Rusticl running on Zink so that this OpenCL implementation was running atop this Gallium3D driver in turn running atop a bare metal Vulkan driver. As of yesterday some of that necessary code was merged to Mesa 22.3...