Article 659W9 Call of Duty: Modern Warfare II review – new thrills from the old campaigner

Call of Duty: Modern Warfare II review – new thrills from the old campaigner

by
Keith Stuart
from Technology | The Guardian on (#659W9)

Setting one's unease at delighting in hi-tech warfare aside, this is a precisely tooled, intensely immersive combat simulator

It is almost comforting in this era of games as a service", where franchises exist as endless monetisation machines designed to consume every second of our free time, that Call of Duty still gets an annual retail release. Once upon a time, these games sold 30m copies a year, and people queued outside stores at midnight to buy them. Those days are gone, but Modern Warfare II shows there is still guilty pleasure to be had in these ridiculous yearly instalments of macho combat gymnastics.

The campaign story takes place three years after the close of 2019's Modern Warfare. The newly created Task Force 141 is sent to track down an Iranian terrorist who has somehow acquired a set of American nuclear missiles. It's slickly produced, fast-moving stuff, ricocheting around the world, from the Middle East to Mexico, while gruff guys yell macho spec-ops phrases at each other. En route, there are a few spectacular set-pieces. A section where you infiltrate a convoy of military vehicles as it zooms along a civilian highway might be one of the best driving sequences I've ever played in a mainstream shooter; and there's a brilliant gun fight on the deck of a cargo boat in rough seas, where massive shipping containers slide all over the place, squishing unwary combatants.

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