Article 66FRA SDL 3.0 Drops Its OpenGL ES 1.0 Render Path

SDL 3.0 Drops Its OpenGL ES 1.0 Render Path

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from Phoronix on (#66FRA)
With SDL 3.0 in development and it taking a more modern focus and doing away with various pieces of old code, one of the latest chunks of code being retired is the OpenGL ES 1.0 2D render path...
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