Article 68JJ9 Hi-Fi Rush review – a brawler set to the beat of a drum

Hi-Fi Rush review – a brawler set to the beat of a drum

by
Simon Parkin
from Technology | The Guardian on (#68JJ9)

TK; Xbox
This music-centred adventure, an unexpected release, pits a teenage boy against robotic assassins in a colourful title for gamers of all talents

The video game industry's hype cycles are typically measured in months and years, not minutes and seconds. So the simultaneous announcement and release in late January of Hi-Fi Rush - the kind of go and buy it right now" revelation Apple is known for - feels breezily countercultural. So too does its bright, cartoonish styling: this game is as brazenly colourful as a Jet Set Radio fever dream, and even as plastic Guitar Hero instruments clog up the nation's cupboards, it's refreshing to play a game that is so unashamedly music-centred.

This is a brawler set to the beat of a drum. You play as Chai, an ebullient teenage boy who enrols in a biological augmentation program with a shady pharmaceutical company. The operation goes wrong when an old iPod-style music player is fitted to Chai's chest. Marked for extermination, you must guide Chai to safety, then help him to take down his oppressor. As you move through these Shibuya-inspired streets, the world and everything in it pulses to the rhythm of the game's soundtrack (a blend of originals and licensed tracks from bands such as the Black Keys and Nine Inch Nails).

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