Microsoft Officially Launches D3D12 GPU Video Acceleration For WSL Linux Use
For over a year I have been writing about how Microsoft has been working on Direct3D video acceleration for Mesa, getting VA-API mapped atop Direct3D 12 video APIs, video engine based effects, and other enablement around Direct3D 12 video support. Microsoft has today officially released the Direct3D 12 GPU video acceleration support now for Windows Subsystem for Linux (WSL) users...