Renewed Work For ACO Compiler Support With The RadeonSI Gallium3D Driver
Back in 2019 Valve developers introduced the ACO compiler back-end within Mesa for the Radeon Vulkan "RADV" driver. This alternative to the AMDGPU LLVM shader compiler has been instrumental in helping RADV perform very well for Linux gaming both with Vulkan native titles as well as games going the route of DirectX to Vulkan via DXVK and VKD3D with Proton (Steam Play). On and off there's been talk and work towards bringing ACO to RadeonSI Gallium3D for OpenGL while now there is some new work on this front...