Article 6C5YF Zink OpenGL-On-Vulkan Sees More Performance Tuning, Regression Fixing

Zink OpenGL-On-Vulkan Sees More Performance Tuning, Regression Fixing

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from Phoronix on (#6C5YF)
Following my recent RADV+Zink vs. RadeonSI OpenGL benchmarking for various games and workloads, Valve's Zink lead developer Mike Blumenkrantz was hopping on some of the benchmarks where this generic OpenGL-on-Vulkan implementation lagged behind the RadeonSI Gallium3D driver...
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