Fake Sparse Support Being Worked On For Intel's Open-Source Vulkan Driver
While Intel Arc Graphics continue enjoying performance optimizations with the open-source Linux graphics driver stack, the major limitation facing Arc Graphics on Linux right now for gamers is the lack of sparse residency support that is needed for running many newer games on Linux with Intel graphics -- particularly newer Windows D3D12 titles running on Linux via Valve's Steam Play. It's been a long known limitation and will hopefully be addressed once the Intel Xe kernel driver is introduced, but at least as an interim solution there is now "fake" sparse support being implemented...