Article 6F8M9 ‘I can’t kill a wolf but will happily watch a Sim drown’: murder and morality in video games

‘I can’t kill a wolf but will happily watch a Sim drown’: murder and morality in video games

by
Amelia Tait
from Technology | The Guardian on (#6F8M9)

From being unable to harvest little sister' characters but happy to kill others freely, to playing the Legend of Zelda as a vegan - gaming ethics are complex and highly personal

I can kill foxes but I can't kill wolves. Not in real life, obviously - in real life I send emails eight hours a day - but in The Legend of Zelda: Tears of the Kingdom, where every animal is an arrow away from becoming a fortifying meal. Shoot a wolf and you'll be rewarded with a thick red slab of raw prime meat, but I can't do it, I just can't do it, even though they often attack me in packs. They look too much like dogs.

I can kill a fox - even though they never attack me, and they often let out sad little yelps - but many other gamers can't. One post in the Tears of the Kingdom subreddit is entitled, I can't shoot the foxes" and has almost 500 upvotes. They're so sweet and nice I can't bring myself to hurt them," the original poster wrote.

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