Intel Comes Up With A Way For Vulkan Sparse Support On Their Existing Linux Driver
The biggest hindrance for using Intel Arc Graphics for Linux gaming has been the lack of Vulkan sparse support as needed for running many newer Windows DirectX 12 games atop Valve's Steam Play with Proton using VKD3D-Proton. Intel recently did implement Vulkan sparse support for ANV in Mesa 23.3 but it only works with their yet-to-be-upstreamed and still-experimental Xe kernel driver. But now Intel Linux graphics driver engineers have managed to pull off a solution for getting the sparse resources supported while using the existing i915 kernel DRM driver...