Article 6QV0W Mesa's Zink Driver Now Supports OpenGL VR Extensions

Mesa's Zink Driver Now Supports OpenGL VR Extensions

by
Michael Larabel
from Phoronix on (#6QV0W)
For anyone still relying upon virtual reality (VR) applications written for the OpenGL API rather than the Vulkan API that has been dominant among VR apps (and other modern games / software) for years, the Mesa code and in particular the Zink OpenGL-on-Vulkan driver now supports the OpenGL VR (OVR) extensions...
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