Article 6TYY1 Indiana Jones and the Great Circle fulfilled all my Nazi-punching fantasies | Dominik Diamond

Indiana Jones and the Great Circle fulfilled all my Nazi-punching fantasies | Dominik Diamond

by
Dominik Diamond
from Technology | The Guardian on (#6TYY1)

It's bizarre that a game featuring Hitler and Mussolini on their rise to power feels comforting, but here at least it is entirely permitted - indeed encouraged - to beat up Nazis

I have played many games that have great openings. Final Fantasy VII puts you in the middle of a raid. Mass Effect 2 introduces you to a world, then immediately destroys it. Sonic the Hedgehog bombards you with impossibly fast objects hurtling through a world of colourful danger.

I have never played a game in my life that starts by telling you not to be a Nazi. But that's what greeted me when I played Indiana Jones and the Great Circle. Before a single artefact was raided, before a whip was cracked, before you even see lead actor Troy Baker doing his best Harrison Ford impression in next generation graphics (amazing!), comes this warning:

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