Article 6VRGX Mesa Lands A Shader Statistics Framework For More Unification Across Drivers

Mesa Lands A Shader Statistics Framework For More Unification Across Drivers

by
Michael Larabel
from Phoronix on (#6VRGX)
The latest bit of increased driver code unification and decreasing code duplication among Mesa's OpenGL and Vulkan drivers is finally introducing a common shader statistic framework...
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