Article 6ZB8J AMD Posts 11th Iteration Of Color Pipeline API For Advanced Color Management On Linux

AMD Posts 11th Iteration Of Color Pipeline API For Advanced Color Management On Linux

by
Michael Larabel
from Phoronix on (#6ZB8J)
One of the Linux Direct Rendering Manager (DRM) patch series that has long been in the works is on a standardized Color Pipeline API. This is for improving advanced color management handling on Linux and aligns with what Valve and Igalia engineers have been doing with AMD-specific color management implementation on the Steam Deck and their Gamescope compositor. Sent out today by AMD was the 11th iteration of these Color Pipeline API patches...
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