Article 6ZGBR Silksong is out soon, and indie games are getting out of the way

Silksong is out soon, and indie games are getting out of the way

by
Jay Peters
from The Verge on (#6ZGBR)
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Yesterday, Hollow Knight: Silksong developers Team Cherry announced a September 4th release date for the long-awaited game, and indie developers are announcing delays to get out of the way of the launch. Silksong is a full sequel to the excellent Hollow Knight and is currently the most wishlisted game on Steam, so it's likely going to be very popular when it's finally available.

Panik Arcade, which was set to release its hellish gambling roguelike" CloverPit on September 3rd, has pushed the game's launch to September 26th. We poured our hearts into our little game so of course we want to give it the best possible shot," Panik Arcade says. We hope you can understand - we'll use the extra time of course to polish the game even further and we hope for your support at launch either way."

GAME DELAY

due to Silksong (can't wait to play) launching just a day after CloverPit, we decided to delay our release

our new release date is 26th Sept

we poured our hearts into our little game, so we want to give it the best possible shot. thanks for understanding!! pic.twitter.com/QwKwBrBuFJ

- Panik Arcade making CloverPit (@PanikArcade) August 22, 2025

Talegames, which was planning to launch the adventure RPG Faeland out of early access on September 9th, is postponing the release and plans to share a new date soon. This wasn't an easy decision," Talegames says. We've poured years of work and love into Faeland, and we want to make sure it arrives at a time when it can receive the attention and care it deserves."

Our v1.0 launch was set for Sept 9, but with today's Silksong news we've made the tough call to postpone. A new date is coming soon, thank you all for the love and support pic.twitter.com/Lh07iGLHHn

- TALEGAMES (@Talegamesnews) August 21, 2025

Aeternum Game Studios, which is developing a 2D sidescrolling game focused on combat and exploration called Aeterna Lucis, is postponing a planned September release to sometime in 2026 because the game wouldn't have the visibility it deserves." Aeternum also says that it still doesn't have the development kits to ensure a simultaneous release on all next-generation platforms," so the delay means it can bring you Aeterna Lucis at the right time."

pic.twitter.com/CUomiRcsZU

- Aeternum Game Studios (@aeternathegame) August 22, 2025

Frogteam Games, which is working on the 2D exploration game Stomp and the Sword of Miracles, is delaying a planned August 29th demo launch, as spotted by Aftermath. Trying to market an indie game is already really, really hard," Frogteam Games says. It's the task of trying to get attention in a deep sea of other amazing games. In the case of Silksong, however, I feel like a little krill trying to not get eaten by a blue whale. Tiny devs like me rely on word of mouth and streamers to bring in visibility, and everyone's gonna be busy with Silksong for quite a while!

Head's up - the Stomp demo has had to be suddenly delayed. I'll keep you all updated when I know what the plan is.

- Stomp and the Sword of Miracles (@frogteam.games) 2025-08-21T16:29:41.176Z

Even with these delays, early September is still packed with notable game releases, including Necrosoft Games's Demonschool (September 3rd), Rogue Factor's Hell is Us (September 4th), and Bloober Team's Cronos: The New Dawn (September 5th). We've reached out to the developers of those games to ask if they are changing their release plans because of Silksong.

Update, August 22nd: Added the delay for the demo of Stomp and the Sword of Miracles.

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