What is the Jedi problem, and why does every game designer fear it?
by Grant St. Clair from Boing Boing on (#76HM6)

If you have even the slightest interest in peering behind the curtain into the world of game design, I cannot possibly recommend /noclip enough. No, not the console command, the documentary team covering the triumphs and pitfalls and huge feats of coordination that go into bringing any project home. - Read the rest
The post What is the Jedi problem, and why does every game designer fear it? appeared first on Boing Boing.