Article 77R4E The Sinking City 2 review – Ukrainian cosmic horror, come hell or high water

The Sinking City 2 review – Ukrainian cosmic horror, come hell or high water

by
Nic Rueben
from Technology | The Guardian on (#77R4E)

PlayStation 5, Xbox Series S/X, PC; Frogwares
Frogwares' Lovecraftian action-horror is full of grim tenacity and pulp paperback charm, despite a few frayed edges

I'm standing in the prosthetics lab of a campy horror hospital, hunting for a preacher's flayed face to wear so I can trick the world's grisliest smart doorbell. Pinned to a board in the corner of the room are a dozen X-rays: shattered bones and metal splints in sepia negative, each with a note attached. It's a stark, clinical intrusion on the theatrical gore elsewhere. It takes a beat to realise that I'm reading the stories of injuries sustained by soldiers fighting for Frogwares' native Ukraine. Fingers amputated after severe burns. Limbs lost in mine explosions. Toes torn off by shell fire.

Like so many of my favourite PS3-era seven-out-of-tens, The Sinking City 2 is a pulpy action horror. It's fuelled by scrappy ambition, Lovecraft fan fiction and wonderfully unhinged scenario design. A puzzle that has you determine which talking jarred brain is telling porkies. A scavenger hunt to fix a crane to move a rotting whale carcass. A gunfight amid the grisly results of a siren pop star's fan meet-up turned battle royale.

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