Article 780QZ DXVK 3.1 Released With DXGI Incremental Presentation, D3D11 Buffer Render Targets

DXVK 3.1 Released With DXGI Incremental Presentation, D3D11 Buffer Render Targets

by
Michael Larabel
from Phoronix on (#780QZ)
DXVK 3.1 is out today as the newest feature release for this Direct3D 8 / 9 / 10 / 11 implementation built atop the Vulkan API as a key component to Valve's Steam Play (Proton)...
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