Article 78RE0 Valve's Work On Foveated Rendering For The Open-Source Turnip Driver On The Steam Frame

Valve's Work On Foveated Rendering For The Open-Source Turnip Driver On The Steam Frame

by
Michael Larabel
from Phoronix on (#78RE0)
As part of Valve's work on developing the Steam Frame VR headset, they worked on foveated rendering support for the Mesa Turnip driver that supports the Qualcomm Adreno graphics with open-source Vulkan API support. Foveated rendering is the technique to more closely mimic human vision by rendering high detail at your direct gaze point and lower quality in the peripheral vision. For computer graphics, foveated rendering for headsets can be beneficial for conserving power in areas of the render frame that are less important to provide more performance with your main area of focus...
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