Killing Floor 2 simulates realistic gore with Nvidia's PhysX FleX
by from Techreport on (#BMG5)
We've seen some neat demonstrations based on Nvidia's PhysX FleX particle-based materials simulation library in the past few months, but the technology doesn't seem to have been used in an actual game-until now. Killing Floor 2 developer Tripwire Interactive built some impressively disgusting bodily fluids and gore atop FleX, and the fruits of its labor got a public showing last night at the PC Gaming Show at E3. Hold on to your lunch, courtesy of this image from Nvidia:
...