Star Wars Battlefront: EA Dice answers fan fears
Why no character classes and space battles? We put some of the key questions to the gaming company's general manager, Patrick Bach
Battlefield is one of the most respected military shooters of the decade, and Star Wars is a reasonably well-known science fiction film. So when the developer of the former set out to make a game based on the latter it was always going to be controversial.
Ever since its official unveiling at the Star Wars Experience event in April, gamers and movie fans have worried about Star Wars Battlefront, the multiplayer shooter based on the original trilogy. EA Dice has largely weathered that storm, producing a convincing E3 demo, based around the Hoth and Tatooine levels, but we put several lingering doubts to the studio's general manager Patrick Bach. Here's what he had to say.
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