Improving GPU Texture Compression
Rich Geldreich, the compression expert formerly employed by Valve and now working for Unity, has written a blog post covering the future of GPU texture compression...
| Source | RSS or Atom Feed |
| Feed Location | http://www.phoronix.com/rss.php |
| Feed Title | Phoronix |
| Feed Link | https://www.phoronix.com/ |
| Reply | 0 comments |