Pandemic Legacy review: Emotional highs and agonising lows
by Owen Duffy from Technology | The Guardian on (#11S3V)
Who would want to buy a game that can only be played through a maximum of 24 times? Everyone
The world was going to hell, and it was all my fault.
For six months I'd been working as part of a team fighting deadly disease outbreaks around the globe. Things hadn't gone entirely to plan, and now the virulent strain of flu that had swept through much of Asia had hopped the Pacific to establish a foothold on the US west coast. To make matters worse, outbreaks of a highly contagious fever in Latin America had led to widespread civil unrest, making travel in the region hazardous. And as for sub-Saharan Africa, it was starting to look like there was nothing we could do to save it from complete and catastrophic collapse.
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