Article 14B09 Fallout 4: five things you need to know about the DLC

Fallout 4: five things you need to know about the DLC

by
Rich Stanton
from Technology | The Guardian on (#14B09)
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Bethesda's downloadable content plans will add new life to the post apocalypse, with monster training, robot building and a vast new area to explore

The first downloadable content (DLC) for Fallout 4 has been announced and, reading between the lines, it's clear that the game has been a hit beyond even Bethesda's expectations. Fallout has always been a popular series but the fourth entry has now sold more than 12 million copies, making it the most successful game in the company's history. The post-launch plans show a development studio ready to run with that success - and fix some of the stuff it didn't get right first time.

Three DLC releases have been detailed. The first, Automatron, features "robots, robots and more robots" and arrives in March, introducing - yes - a robotic overmind to the wasteland and a range of new enemies, as well as the ability to build your own robots from their scrap. April sees the Wasteland Workshop, which adds more customisation options for settlements and what is basically a Pokemon mode, allowing you to capture enemies and make them fight each other. Then in May there's Far Harbor, a story-led expansion that adds a new location and focuses on Nick Valentine, easily the game's most charming companion.

Those are the facts, but here's what we can glean from them.

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