Techdirt Reading List: Make It So: Interaction Design Lessons From Science Fiction
We're back again with another in our weekly reading list posts of books we think our community will find interesting and thought provoking. Once again, buying the book via the Amazon links in this story also helps support Techdirt.
As I was debating what book to showcase this week, I saw that Open Technology Institute Director Kevin Bankston had apparently just recommended a book that sounded so good that I couldn't resist picking up a copy and making it this week's choice: Make It So: Interaction Design Lessons from Science Fiction. I haven't even read it yet, but the idea, and the recommendation from Kevin (along with the Amazon reviews) definitely make it sound worthwhile:
Looks like a fun read all around, and as I start to dig into it, I figured many of you might appreciate it as well.
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As I was debating what book to showcase this week, I saw that Open Technology Institute Director Kevin Bankston had apparently just recommended a book that sounded so good that I couldn't resist picking up a copy and making it this week's choice: Make It So: Interaction Design Lessons from Science Fiction. I haven't even read it yet, but the idea, and the recommendation from Kevin (along with the Amazon reviews) definitely make it sound worthwhile:
For years, people have talked about how early Motorola flip phone designs were inspired by the Tricorder device in Star Trek, but the book appears to go much further in detailing lots of other examples. Hell, just take a look at one page from the index at the end:Mr. @KevinBankston recommends the book Make It So, about cross-pollination of UI between sci-fi and the tech industry. Any of y'all read it?
- Rob Pegoraro (@robpegoraro) March 9, 2016
Looks like a fun read all around, and as I start to dig into it, I figured many of you might appreciate it as well.Permalink | Comments | Email This Story
