Article 17SMP Timing is everything in Minecraft's new combat system

Timing is everything in Minecraft's new combat system

by
Rob Beschizza
from on (#17SMP)

minecraftcombat2.jpg

Minecraft's combat system always reflected its simplicity, and basically amounted to clicking things until they died. It's just been overhauled with a game update centered entirely on combat. Ideas that seem simple become more challenging when you have to account for lag. (more")DXJZgM0fWmk
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