Article 18HP9 Oculus SDK 1.3 brings asynchronous timewarp to Windows

Oculus SDK 1.3 brings asynchronous timewarp to Windows

by
from Techreport on (#18HP9)
Story Image

Version 1.3 of Oculus' PC software development kit is available today. This new release adds support for asynchronous timewarp, a useful rendering method for delivering a smoother VR experience.

Oculus describes timewarp as a technique that reduces perceived latency in VR . Timewarped frames are re-projected (or "warped") to correct for changes in the position of the wearer's head before they're sent to the VR headset itself. In the case of a frame that takes longer to render than the Rift's vsync interval, the application can timewarp the previous frame to ...

Read more...

External Content
Source RSS or Atom Feed
Feed Location http://techreport.com/news.rss
Feed Title Techreport
Feed Link https://techreport.com/
Reply 0 comments