Here's an early look at DX12 "Inside the Second" benchmark data
by from Techreport on (#1JWZT)
We didn't publish DirectX 12 performance results in our recent reviews of the GeForce GTX 1080 and the Radeon RX 480. It's still relatively early days for Microsoft's low-overhead API, and we still think DX11 performance is the most relevant metric to go by for most gamers. That omission doesn't mean we aren't able to collect performance data, though. We wanted to share some early results of our benchmarking methods for DirectX 12 using Rise of the Tomb Raider as our platform. Let's dive in.
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