CryEngine will add DX12 multi-GPU and Vulkan in future versions
by from Techreport on (#1TQJE)
Whether you bleed GeForce green or Radeon red, we can all agree that the potential performance gains to be found using the lower-level DirectX 12 and Vulkan APIs are significant. Crytek, creator and curator of the ever-popular CryEngine, is doing its part to further adoption of the new APIs. The folks at OC3D noticed that Crytek has updated its online roadmap for the engine. That document shows DX12 multi-GPU and Vulkan support as "on target" for upcoming releases.
Chinese-exclusive martial arts MOBA King of Wushu was the first DirectX 12-enabled CryEngine title when it debuted earlier this year, but CryEngine still doesn't support multi-GPU systems in DX12 mode. That ...