Call of Duty: Infinite Warfare review – fun, fast, but a wasted opportunity
The latest instalment in the shooter series tries out some new ideas, including zero-gravity combat, but it is held back by well-worn conventions
In the moments that Infinite Warfare has the courage of its convictions, when its various systems sync-up sufficiently, we get a tantalising taste of its true potential.
These moments usually come when the protagonist, Nick Reyes, leaves terra firma and zips about in zero-gravity, course-correcting with boosters and engaging enemy soldiers against the backdrop of gargantuan spaceships smashing into one another. In between precision shots from his Ghostbusters-like energy weapon, he grapples on to a grunt and pulls the pin on his grenade before kicking him towards two buddies, who look on helplessly as he greets them with an explosion. That taken care of, Reyes grapples to his waiting Jackal space fighter and boosts off to begin dogfighting with enemy craft.
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