Article 29JA0 Gravity Rush 2 review: boundless fun if you ignore the storyline

Gravity Rush 2 review: boundless fun if you ignore the storyline

by
Steve Dinneen
from Technology | The Guardian on (#29JA0)

There are too many unanswered questions when it comes to the game's story, but to get bogged down in these frustrations is to deny its intoxicating thrill

Part of the joy of video games is that they can offer a level of control that's so often lacking from real life. They allow you to take your fate in your own two hands - a cool head and nimble fingers will decide whether you dodge a blow in Dark Souls, pull off an outrageous feint in FIFA, or make Mario leap the extra hair's breadth that separates life from death.

Gravity Rush takes the opposite tack, sacrificing precision and finesse for the thrill of the unpredictable. Your character, Kat, can manipulate gravity, able to decide which way is "down", allowing her to tumble gracelessly through the sky in any direction, the world tilting and lurching around her. This isn't flying, it's falling sideways through crowded cities, crashing through crates and knocking off chimney pots.

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