Article 2A12P Ghost Recon: Wildlands – hands-on with the future of military shooters

Ghost Recon: Wildlands – hands-on with the future of military shooters

by
Dan Silver
from Technology | The Guardian on (#2A12P)

Ubisoft has taken its tactical shooter into an open world setting, promising a customisable experience. Is it any good?

Our squad's ninth unsuccessful attempt to extract the whistleblower was the most ridiculous. By that point the four of us playing co-op were fairly au fait with the mission's set-up: a dozen or so heavily armed Santa Blanca cartel members holed up in a well-defended rocky outcrop near the shore of Bolivia's Laguna Colorada, unaware that a man in their midst named Emilio was experiencing serious doubts about his long-term career prospects in the narco-terrorism business.

Eight previous attempts to capture him had failed in a variety of quasi-comical ways. Basic player incompetence had accounted for most, such as the time a team-mate tried to bundle Emilio into a waiting getaway car but only succeeded in shooting him in the face (attempt seven).

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