In praise of Resident Evil: the horror stalwart that refuses to die
by Luke Holland from Technology | The Guardian on (#2AES0)
It started as a cult game that scared a generation before spawning a film franchise that is about to call it a day. For one writer, it's still body horror at its best
It's March 1996. The Fugees have taken over the world. Happy Gilmore's in cinemas and people are saying things like "Hey, that Adam Sandler dude's great!" and "I do not hate Adam Sandler at all!" And if you play video games, you walk past any darkened window worried that a skinless hound will clatter through it and try to rip all your organs out through your armpits. This is because you've just played Resident Evil. And it's scared you. Scared you like no other game has before.
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