Games reviews roundup: Mass Effect: Andromeda; Voez; Ghost Blade HD
by Matt Kamen, Will Freeman from Technology | The Guardian on (#2H3MW)
A sci-fi franchise's new mission is beset by old bugs, the Switch gets musical and a shoot' em up provides a powerfully pure arcade experience
PS4, Xbox One, PC, EA, cert: 16
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Despite the lofty reputation that the original Mass Effect trilogy (2007-12)has garnered, it's crucial to remember that those games had no shortage of bugs, errors and glitches on release. Bearing this in mind will make the failings of Andromeda far more palatable. Chiefly, those irritants are in the domain of animation, with characters' facial features and physical movements feeling wooden and unnatural. Stilted voice work delivering unrealistic dialogue doesn't help either. These are real problems in a game where relationships are central to an investment in the universe.