Project Scorpio: Xbox chief on Microsoft's plans for console domination
In an exclusive interview, head of Xbox Phil Spencer explains the vision behind Project Scorpio and what it adds to the Xbox One generation
Earlier this month, Microsoft did something console manufacturers haven't done for many years. It announced key details of its forthcoming Project Scorpio console - an update to the Xbox One - via a set of exclusive features on the video game news site, Eurogamer. In the modern games industry the strict control of information, especially regarding hardware, has become something of a corporate obsession. To cede control of a major revelation - in this case the technical specifications of a forthcoming machine - was a fascinating, but intelligent move. It added a sense of impartiality and validity to all the specs and stats that came out of the reveal, lending the information some real authority that would have been missing from an official press release. It let gamers start processing the meaning of the machine for themselves.
But there are still big questions for Microsoft: Is there really a large enough audience for a high-powered version of a console that's barely three years into its lifecycle? Is this really just about the 4K television industry?
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