OpenGL 4.6 Appears To Be On The Way
While Vulkan has taken much of the spotlight in the past year when it comes to multi-platform graphics APIs, OpenGL continues to be used by many games, a lot of commercial/workstation software continues relying on OpenGL and that will not change over night, and there it continues to be a widely-used graphics API even if it may not be as fast or customizable as Vulkan. While we previously heard there would likely not be a new version of OpenGL in the foreseeable future, it appears OpenGL 4.6 is on the way...