Article 2XYNV OpenGL 4.6 Released With Vulkan/SPIR-V Ingestion, Parallel Shader Compiles & Finally AF

OpenGL 4.6 Released With Vulkan/SPIR-V Ingestion, Parallel Shader Compiles & Finally AF

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from Phoronix on (#2XYNV)
As we have been anticipating for weeks/months, a new formal update to OpenGL has been in the works and it's officially out today. Meet OpenGL 4.6! This is a pretty significant update and internally they had the debate whether to call it OpenGL 5.0, but here we are with OpenGL 4.6 that features Vulkan/SPIR-V extensions and more. The good news is the open-source Mesa drivers aren't too far out from OpenGL 4.6 support, at least RadeonSI and Intel.
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