Article 2YBQ3 Godot Game Engine Adds Support For glTF 2.0

Godot Game Engine Adds Support For glTF 2.0

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from Phoronix on (#2YBQ3)
Khronos' glTF 2.0 standard for the "OpenGL transmission format" or a standardized means of exchanging 3D assets continues seeing wide adoption. From Microsoft demonstrating glTF 2.0 support in their products this week at SIGGRAPH to many programs and game engines picking up support for this format, Godot Engine is now the latest...
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