Article 2YK8D Arceri Is Still Working To Improve GLSL Compile Times For Mesa

Arceri Is Still Working To Improve GLSL Compile Times For Mesa

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from Phoronix on (#2YK8D)
For those wondering what Valve Linux developer Timothy Arceri has been working on with KHR_no_error settling down and the like, he still is striving towards faster GLSL compilation times to in turn speed up Linux game loading performance...
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