Article 3BV9D Michael Wolfe Presents: Why Iteration Space Tiling?

Michael Wolfe Presents: Why Iteration Space Tiling?

by
Rich Brueckner
from High-Performance Computing News Analysis | insideHPC on (#3BV9D)
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In this Invited Talk from SC17, Michael Wolfe from NVIDIA presents: Why Iteration Space Tiling? The talk is based on his noted paper, which won the SC17 Test of Time Award. "Tiling is well-known and has been included in many compilers and code transformation systems. The talk will explore the basic contribution of the SC1989 paper to the current state of iteration space tiling."

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