Article 3CEWG Tessellation Shaders Land For RadeonSI NIR Backend

Tessellation Shaders Land For RadeonSI NIR Backend

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from Phoronix on (#3CEWG)
The work led by Valve Linux driver developer Timothy Arceri on adding tessellation shader support to RadeonSI's NIR code-path has been merged to Mesa 17.4-dev Git...
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