Procedurally-generated racetracks
by Rob Beschizza from on (#446QG)
I haven't played Bloody Rally, an old-school top-down racing game echoing Super Sprint and Carmageddon, but I like the look of its procedurally-generated tracks.
I haven't played Bloody Rally, an old-school top-down racing game echoing Super Sprint and Carmageddon, but I like the look of its procedurally-generated tracks.
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