Article 47XMJ Game over, or not: what became of Steam's first Early Access games?

Game over, or not: what became of Steam's first Early Access games?

by
Rick Lane
from Technology | The Guardian on (#47XMJ)

In 2013, Steam players were first offered the option to pay for unfinished games. We uncover the fate of that first wave of titles - some of which were never released

On 6 December 2018, game developer Chris Hunt's magnum opus was finally complete. Hunt had been working on Kenshi, in which players navigate a tribe of people through a strange, low-tech alien world, for more than 10 years. You might think finishing it would be a huge milestone in Hunt's career. But if anything, the opposite is true.

"No one was really bothered by the official release, because nothing will change," says Hunt, who speaks in a laid-back, laconic fashion that makes him seem affable and yet strangely distant. "People kept saying, 'Ah, don't release it too soon.' I think they were worried that I was going to leave it buggy or incomplete."

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