Article 4JB2E Godot Engine 4.0 Continues Working Towards Vulkan Support

Godot Engine 4.0 Continues Working Towards Vulkan Support

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from Phoronix on (#4JB2E)
Godot lead developer Juan Linietsky has been spending much of his time working on porting their open-source game engine to Vulkan for the Godot 4.0 release to follow Godot 3.2. Good progress is being made in getting this increasingly popular game engine rendering with Vulkan...
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