DXVK Reportedly Going Into "Maintenance Mode" Due To State Of Code-Base
While DXVK tends to be much-loved by Linux gamers for allowing more Direct3D 10/11 Windows games to run nicely on Linux with Wine or Proton (Steam Play) thanks to its fairly complete translation of D3D10/D3D11 API calls to Vulkan, it looks like Philip Rebohle is at least contemplating shifting it just into maintenance-mode...